Darkened Suburbs
Also searched as: Level 9 / The Suburbs
Updated July 20, 2026 · Verified for v1.3.2
A dark residential neighborhood at night, with a big fenced house (an old M.E.G. outpost) at the top of the map. Wretches guard the doors and The Eye drifts the streets. No keypad, just a power run.
How to escape Darkened Suburbs
Check the level-map terminal to find the three highlighted houses, then get inside each one and switch on its computer. With all three on, the gate at the big house unlocks. Scan the Administrator Keycard at the M.E.G. terminal behind the base to finish. The open streets are the danger, so move house to house with cover.
Clear it and you move on to Level 10.
What trips people up on Darkened Suburbs
- ▸Check the level-map terminal first to find the three highlighted houses, then get inside each one and switch on its computer.
- ▸With all three computers on, the gate at the big fenced house unlocks. Scan the Administrator Keycard at the M.E.G. terminal behind it to finish.
- ▸The open streets are the danger, so move house to house using cover rather than crossing straight across.
- ▸Wretches guard the doors and hunt by sound, so crouch past them. The Eye mostly drifts and watches, so keep your head and keep moving.
Entities on this level
A blind stalker that patrols the pitch-dark maze of Lights Out and guards houses in the suburbs. It hunts by sound, not sight.
Survive: Crouch and it can't catch you. It shows up as a red blip on your LiDAR scanner that beeps faster the closer it gets, so when the beeps speed up, stop, crouch, and let it pass.
A roaming presence in the darkened suburbs that mostly drifts and watches. More unsettling than deadly if you keep your head.
Survive: Keep moving between the marked houses and don't linger in the open streets. It's largely passive, so the suburbs' real threats are the Wretches guarding the doors.
Watch out for
More help
Compiled & code-checked by lhb · verified for v1.3.2. Spot an error? Tell us.